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Dart Шпаргалка

Dart — клиент-оптимизированный язык для быстрых приложений на любой платформе.

01

Основы

Hello World

main() — точка входа программы на Dart

dart
// Hello World in Dart
void main() {
  print('Hello, World!');
}

/* Multi-line
   block comment */

/// Documentation comment
/// Supports Markdown
void greet(String name) {
  print('Hi, $name');
}

Комментарии

Комментарии документации поддерживают Markdown

dart
var name = 'Alice';        // type inferred
String city = 'NYC';        // explicit type
final age = 30;             // runtime constant
const PI = 3.14;            // compile-time constant
final now = DateTime.now(); // OK: runtime value
// const time = DateTime.now(); // ERROR: not compile-time

const list = [1, 2, 3];     // const list (immutable)
final list2 = [4, 5, 6];    // final ref, mutable content

Точка с запятой

Каждый оператор должен заканчиваться точкой с запятой

dart
int value = 42;              // non-nullable
int? nullableValue;          // nullable (default null)
print(nullableValue);        // null
print(nullableValue ?? 0);   // 0 (null coalescing)
nullableValue ??= 10;        // assign if null
print(nullableValue);        // 10

// int x = null;            // ERROR: non-nullable
String name = 'Alice';
print(name.length);          // safe, no null check

Вывод

print автоматически добавляет перенос строки

dart
import 'dart:io';

void main() {
  print('Hello');                    // stdout with newline
  stdout.write('no newline');        // no trailing newline
  stderr.writeln('an error');        // stderr with newline

  String? input = stdin.readLineSync(); // read a line
  int? n = int.tryParse(input ?? '');   // safe parse
  print('You entered: $n');
}

Ключевые слова объявления переменных

Предпочитайте var/final

dart
var x = 10;          // inferred as int
var y = 3.14;        // inferred as double
var s = 'hi';        // inferred as String

dynamic d = 10;      // type can change
d = 'now string';    // OK
// d.foo();          // compiles, may fail at runtime

Object o = 'hello';  // supertype of all non-null types
// o.length;         // ERROR: Object has no length
print((o as String).length);  // 5 (cast)
02

Переменные

Вывод типа через var

Компилятор автоматически выводит тип

dart
int a = 42;
double b = 3.14;
num c = 10;     // num is supertype of int & double
num d = 2.71;
print(a.bitLength);          // 6
print(b.toStringAsFixed(2)); // '3.14'
print(10 ~/ 3);             // 3 (integer division)
print(10.remainder(3));     // 1
print(0xFF);                // 255 (hex)
print(1.5e3);               // 1500.0 (scientific)

final и const

const строже, чем final

dart
var s1 = 'single';
var s2 = "double";
var s3 = '''multi
line string''';
var name = 'Alice';
print('Hi, $name');               // interpolation
print('Length: ${name.length}'); // expression interpolation

var raw = r'No escape: \n';      // raw string (literal)
var escaped = 'It\'s ok';        // escaped quote
print(s1[0]);                     // 's' (index access)

Переменные late

Ленивая инициализация, должна быть назначена до первого использования

dart
bool isTrue = true;
bool isFalse = false;
print(!isTrue);           // false
print(isTrue && isFalse); // false
print(isTrue || isFalse); // true

// Only bool is allowed in conditions; no truthy/falsy
// if (1) {} // ERROR: must be bool
if ('text'.isNotEmpty) {
  print('non-empty');
}

Тип dynamic

Отключает проверку типов, используйте с осторожностью

dart
var list = [1, 2, 3];
var typed = <String>['a', 'b'];
var constList = const [1, 2, 3];
list.add(4);
list.addAll([5, 6]);
print(list.length);          // 6
print(list[0]);              // 1
print(list.sublist(1, 3));   // [2, 3]
var spread = [...list, 7];   // spread
// constList.add(0);         // ERROR: immutable

Константы-конструкторы

Используйте const-конструктор для создания констант на этапе компиляции

dart
var map = {
  'name': 'Alice',
  'age': 30,
};
var typed = <String, int>{'a': 1, 'b': 2};
map['city'] = 'NYC';              // add entry
print(map['name']);               // Alice
print(map.length);                // 3
print(map.containsKey('age'));    // true
map.forEach((k, v) => print('$k: $v'));
var keys = map.keys.toList();     // [name, age, city]

Sets & Runes

Sets are unordered collections of unique elements—useful for deduplication and set operations (union, intersection, difference). Runes expose the Unicode code points of a string, which is needed for emoji and non-BMP characters stored as surrogate pairs in UTF-16.

dart
var set = {1, 2, 3};
set.add(2);              // no duplicate added
set.add(4);
print(set);              // {1, 2, 3, 4}
print(set.contains(2));  // true
print(set.intersection({2, 3, 5})); // {2, 3}

// Runes (Unicode code points)
var heart = '♥';        // ♥
print(heart);                // ♥
print('A'.codeUnitAt(0));    // 65
03

Типы данных

Числовые типы

num — супертип для int и double

dart
print(5 + 3);   // 8
print(5 - 3);   // 2
print(5 * 3);   // 15
print(5 / 3);   // 1.6666... (double)
print(5 ~/ 3);  // 1 (integer division)
print(5 % 3);   // 2 (modulo)
print(-(5));    // -5 (unary minus)
print(2.toString()); // '2'

Строки

Поддерживает одинарные, двойные и тройные кавычки

dart
var i = 5;
print(i++);  // 5 (postfix: use, then add)
print(i);    // 6
print(++i);  // 7 (prefix: add, then use)
print(i--);  // 7
print(--i);  // 5

Логический тип

Только значения true и false

dart
print(3 == 3);   // true
print(3 != 4);   // true
print(3 < 4);    // true
print(3 > 4);    // false
print(3 <= 3);   // true
print(3 >= 4);   // false
print('a' == 'a'); // true (content equality)
var l1 = [1, 2];
var l2 = [1, 2];
print(l1 == l2); // false (reference equality)

List

Аналог массивов в других языках

dart
bool a = true, b = false;
print(a && b);  // false
print(a || b);  // true
print(!a);      // false

// short-circuit evaluation
bool check() { print('called'); return true; }
false && check();  // check() NOT called
true || check();   // check() NOT called

Map

Коллекция пар ключ-значение

dart
Object x = 'hello';
print(x is String);   // true
print(x is! int);     // true
if (x is String) {
  print(x.length);    // smart-cast to String
}
Object y = 42;
print((y as int) + 1); // 43 (cast)
// (y as String);      // runtime TypeError

Set

Неупорядоченная коллекция уникальных элементов

dart
class Builder {
  String? name;
  int? size;
  Builder setName(String n) { name = n; return this; }
  Builder setSize(int s) { size = s; return this; }
}

var b = Builder()
  ..setName('widget')
  ..setSize(10);
print(b.name); // widget

String? path;
print(path?.length);     // null (safe access)
print(path?.length ?? 0); // 0
04

Операторы

Арифметические операторы

~/ — оператор целочисленного деления в Dart

dart
int score = 85;
if (score >= 90) {
  print('A');
} else if (score >= 80) {
  print('B');
} else {
  print('C');
}

// ternary expression
var grade = score >= 60 ? 'pass' : 'fail';
print(grade); // pass

// if (score) {} // ERROR: condition must be bool

Инкремент и декремент

Префикс: операция затем присваивание, Постфикс: присваивание затем операция

dart
for (var i = 0; i < 3; i++) {
  print(i);
}

var list = ['a', 'b', 'c'];
for (var item in list) {
  print(item);
}

// for-in with Map entries
var map = {'x': 1, 'y': 2};
for (var entry in map.entries) {
  print('${entry.key}: ${entry.value}');
}

Операторы проверки типа

as выполняет приведение типа

dart
var i = 0;
while (i < 3) {
  print('while $i');
  i++;
}

var j = 0;
do {
  print('do $j');
  j++;
} while (j < 3);

Условные выражения

?? — оператор объединения по null

dart
// Classic switch statement
var color = 'red';
switch (color) {
  case 'red':
    print('stop');
    break;
  case 'green':
    print('go');
    break;
  default:
    print('unknown');
}

// Dart 3 switch expression
String describe(int n) => switch (n) {
  0 => 'zero',
  1 || 2 => 'small',
  >= 3 && <= 10 => 'medium',
  _ => 'large',
};
print(describe(5)); // medium

Каскадный оператор

.. позволяет цепочечные вызовы, возвращающие сам объект

dart
for (var i = 0; i < 5; i++) {
  if (i == 2) continue; // skip 2
  if (i == 4) break;    // stop at 4
  print(i);  // 0, 1, 3
}

// labels for nested loops
outer:
for (var i = 0; i < 3; i++) {
  for (var j = 0; j < 3; j++) {
    if (i + j > 2) break outer;
    print('$i,$j');
  }
}

assert

assert(condition, message) checks a condition during development. Assertions are enabled in debug mode and removed in production (release) builds. Use them for internal invariants and debugging—not for input validation that must run in production.

dart
void setAge(int age) {
  assert(age >= 0, 'age must be non-negative');
  // ...
}

assert(1 == 1);  // passes in debug
// assert(1 == 2, 'math is broken'); // fails in debug

// Assertions are stripped in release/production builds
05

Управление потоком

if-else

Условие должно иметь тип bool

dart
// named function with return type
int add(int a, int b) {
  return a + b;
}

// functions are first-class objects
int Function(int) makeAdder(int n) {
  return (int x) => x + n;
}

var add5 = makeAdder(5);
print(add5(3)); // 8

print(add(2, 3)); // 5

Цикл for

Поддерживает C-стиль и for-in

dart
// single-expression function with =>
int square(int x) => x * x;
String greet(String name) => 'Hi, $name';

// arrow with nullable
String? firstChar(String? s) => s?.isEmpty ?? true ? null : s[0];

print(square(4));      // 16
print(greet('Al'));    // Hi, Al
print(firstChar('hi')); // h

Цикл while

do-while выполняется хотя бы один раз

dart
// optional positional params wrapped in []
String greet(String name, [String? title]) {
  if (title != null) {
    return 'Hello, $title $name';
  }
  return 'Hello, $name';
}

print(greet('Alice'));        // Hello, Alice
print(greet('Bob', 'Dr.'));   // Hello, Dr. Bob

switch

Dart 3 поддерживает switch-выражения

dart
// named params wrapped in {}, required marks mandatory
void createUser({
  required String name,
  int age = 0,
  String? email,
}) {
  print('$name, $age, $email');
}

createUser(name: 'Alice', age: 30);
createUser(name: 'Bob', email: '[email protected]');

// named params are passed by name, order-independent

break и continue

break выходит из цикла, continue пропускает текущую итерацию

dart
// default values for optional positional
double calc(double a, [double b = 1.0, double c = 0.0]) {
  return a * b + c;
}

// default values for named
void config({String host = 'localhost', int port = 8080}) {
  print('$host:$port');
}

print(calc(5));       // 5.0
print(calc(5, 2));    // 10.0
config(port: 3000);   // localhost:3000

Anonymous Functions & Closures

Anonymous functions (lambdas) have no name and are often assigned to variables or passed as callbacks. Closures capture variables from their enclosing scope and keep them alive. The parameter list can be typed (int a, int b) or untyped (a, b).

dart
// anonymous function assigned to a variable
var multiply = (int a, int b) => a * b;
print(multiply(3, 4)); // 12

// closure capturing a variable
Function counter() {
  int count = 0;
  return () => ++count;
}

var c = counter();
print(c()); // 1
print(c()); // 2

// used as callbacks
[1, 2, 3].forEach((n) => print(n));
06

Функции

Объявление функции

В Dart функции — объекты первого класса

dart
class Person {
  String name;
  int age;

  // constructor
  Person(this.name, this.age);

  void greet() {
    print('Hi, I am $name');
  }
}

var p = Person('Alice', 30);
p.greet(); // Hi, I am Alice
print(p.name); // Alice

Стрелочные функции

=> используется для функций с одним выражением

dart
class Point {
  double x;
  double y;

  Point(this.x, this.y);

  double distanceTo(Point other) {
    return ((x - other.x) * (x - other.x) +
            (y - other.y) * (y - other.y));
  }

  void moveBy(double dx, double dy) {
    this.x += dx;   // 'this' is optional when unambiguous
    y += dy;
  }
}

Необязательные параметры

[] оборачивает позиционные необязательные параметры

dart
class Rectangle {
  double width, height;
  Rectangle(this.width, this.height);

  // computed getter
  double get area => width * height;
  set size(double v) {
    width = v;
    height = v;
  }
}

var r = Rectangle(3, 4);
print(r.area);  // 12 (accessed like a field)
r.size = 10;
print(r.area);  // 100

Именованные параметры

{} оборачивает именованные параметры, required указывает обязательность

dart
class MathUtils {
  static const double PI = 3.14159;
  static double circleArea(double r) => PI * r * r;
}

// accessed via the class, not an instance
print(MathUtils.PI);             // 3.14159
print(MathUtils.circleArea(2));  // 12.566

// static members belong to the class, not instances

Значения по умолчанию

Необязательные параметры могут иметь значения по умолчанию

dart
class Logger {
  final String name;
  static final Map<String, Logger> _cache = {};

  // factory may return a cached instance
  factory Logger(String name) {
    return _cache.putIfAbsent(name, () => Logger._internal(name));
  }

  Logger._internal(this.name);
}

var a = Logger('app');
var b = Logger('app');
print(identical(a, b)); // true (same cached instance)

Анонимные функции

Анонимные функции часто используются как обратные вызовы

dart
class Book {
  String title;
  Book(this.title);

  @override
  String toString() => 'Book($title)';

  @override
  bool operator ==(Object other) =>
      other is Book && other.title == title;

  @override
  int get hashCode => title.hashCode;
}

print(Book('Dart')); // Book(Dart)
print(Book('A') == Book('A')); // true
07

Классы

Определение класса

Конструктор имеет то же имя, что и класс

dart
class Animal {
  String species;

  // generative constructor
  Animal(this.species);

  // if no constructor is written, Dart provides:
  // Animal() : species = 'unknown';
}

var a = Animal('cat');
print(a.species); // cat

Именованные конструкторы

Класс может иметь несколько именованных конструкторов

dart
class Point {
  double x, y;
  Point(this.x, this.y);

  // named constructor
  Point.origin() : x = 0, y = 0;
  Point.fromList(List<double> l) : x = l[0], y = l[1];
}

var p1 = Point.origin();
var p2 = Point.fromList([3, 4]);
print('${p1.x},${p1.y}'); // 0.0,0.0
print('${p2.x},${p2.y}'); // 3.0,4.0

Геттеры и сеттеры

Используйте ключевые слова get/set

dart
class Temperature {
  final double celsius;

  // initializer list runs before body
  Temperature(double c) : celsius = c;
  Temperature.fromFahrenheit(double f)
      : celsius = (f - 32) * 5 / 9;

  // assert in initializer list
  Temperature.clamped(double c)
      : assert(c >= -273.15),
        celsius = c < -273.15 ? -273.15 : c;
}

print(Temperature.fromFahrenheit(32).celsius); // 0.0

Статические члены

static-члены принадлежат классу, а не экземплярам

dart
class Point {
  double x, y;
  Point(this.x, this.y);

  // redirect to another constructor with 'this'
  Point.alongX(double x) : this(x, 0);
  Point.origin() : this(0, 0);
  Point.fromDouble(double n) : this.alongX(n);
}

print(Point.alongX(5).y); // 0.0
print(Point.origin().x);  // 0.0

Фабричный конструктор

factory не всегда создаёт новый экземпляр

dart
class ImmutablePoint {
  final double x;
  final double y;

  // const constructor: creates compile-time constant instances
  const ImmutablePoint(this.x, this.y);

  static const origin = ImmutablePoint(0, 0);
}

const p = ImmutablePoint(1, 2);
const o = ImmutablePoint.origin;
print(identical(o, ImmutablePoint(0, 0))); // true

Factory & Caching

Factory constructors can return const or cached instances and may use Dart 3 switch expressions. They differ from generative constructors which always create a new instance. Use factories when construction logic must choose what to return.

dart
class Shape {
  final String type;
  const Shape._(this.type);

  factory Shape(String kind) {
    return switch (kind) {
      'circle' => const Shape._('circle'),
      'square' => const Shape._('square'),
      _ => const Shape._('unknown'),
    };
  }
}

print(Shape('circle').type); // circle
print(identical(Shape('circle'), Shape('circle'))); // true
08

Наследование

Наследование через extends

В Dart одиночное наследование

dart
class Animal {
  String name;
  Animal(this.name);

  void speak() => print('$name makes a sound');
}

class Dog extends Animal {
  Dog(String name) : super(name);

  @override
  void speak() => print('$name barks');
}

var d = Dog('Rex');
d.speak(); // Rex barks

Вызов super

@override помечает переопределение метода

dart
class Vehicle {
  int speed = 0;
  void accelerate(int by) => speed += by;
  void describe() => print('Vehicle at $speed');
}

class Car extends Vehicle {
  @override
  void accelerate(int by) {
    super.accelerate(by);  // call parent method
    print('Car now at $speed');
  }
}

Car().accelerate(10); // Car now at 10

Абстрактные классы

Абстрактные классы нельзя инстанцировать

dart
class Base {
  String tag;
  Base(this.tag) {
    print('Base created: $tag');
  }
}

class Derived extends Base {
  Derived(String tag) : super(tag) {
    print('Derived created');
  }
}

// order: super initializer -> super body -> derived body
Derived('x');
// Base created: x
// Derived created

Реализация интерфейса

Каждый класс неявно определяет интерфейс

dart
class Proxy implements Object {
  @override
  dynamic noSuchMethod(Invocation inv) {
    print('Called: ${inv.memberName}');
    return null;
  }
}

var p = Proxy();
p.someMissingMethod(); // Called: Symbol("someMissingMethod")

noSuchMethod

Обрабатывает вызовы несуществующих методов

dart
sealed class Shape {
  const Shape();
}

class Circle extends Shape {
  final double r;
  const Circle(this.r);
}
class Square extends Shape {
  final double s;
  const Square(this.s);
}

// switch is exhaustive over sealed subtypes
double area(Shape s) => switch (s) {
  Circle(:var r) => 3.14 * r * r,
  Square(:var s) => s * s,
};

print(area(const Circle(2))); // 12.56
09

Миксины

Определение миксина

mixin не может иметь конструктор

dart
abstract class Animal {
  // abstract method: no body, must be overridden
  void makeSound();

  // concrete method: inherited as-is
  void breathe() => print('breathing');
}

class Cat extends Animal {
  @override
  void makeSound() => print('meow');
}

var c = Cat();
c.makeSound(); // meow
// Animal();    // ERROR: cannot instantiate abstract class

Использование миксина

Используйте ключевое слово with для применения нескольких миксинов

dart
class Television {
  void turnOn() => print('on');
  void turnOff() => print('off');
}

// every class implicitly defines an interface
class SmartTV implements Television {
  @override
  void turnOn() => print('smart on');
  @override
  void turnOff() => print('smart off');
}

SmartTV().turnOn(); // smart on

Ограничения mixin

on ограничивает mixin конкретными классами

dart
abstract class Flyer {
  void fly();
}
abstract class Swimmer {
  void swim();
}

// implement multiple interfaces
class Duck implements Flyer, Swimmer {
  @override
  void fly() => print('flying');
  @override
  void swim() => print('swimming');
}

Duck().fly();   // flying
Duck().swim();  // swimming

mixin class

Dart 3 поддерживает mixin class

dart
class Base {
  void greet() => print('hello');
  void wave() => print('waving');
}

// extends: reuse implementation, single parent
class A extends Base {
  @override
  void greet() => print('A says hi');
}

// implements: contract only, must override all
class B implements Base {
  @override
  void greet() => print('B says hi');
  @override
  void wave() => print('B waving');
}

Abstract vs Interface Guidelines

Use abstract classes to share implementation among closely related types (inheritance of code). Use interfaces (abstract classes used via implements) to define capabilities or contracts that unrelated types can fulfill. Dart merges these concepts: an abstract class can serve as both.

dart
// Abstract class: share code among related types
abstract class Repository<T> {
  T? find(int id);          // abstract
  void save(T item) => print('saved'); // shared
}

// Interface: define a capability
abstract class Comparable<T> {
  int compareTo(T other);
}

class Product extends Repository<Product>
    implements Comparable<Product> {
  @override
  Product? find(int id) => null;
  @override
  int compareTo(Product other) => 0;
}
10

Async/Await

async-функции

async помечает асинхронную функцию, возвращает Future

dart
mixin Greeter {
  String get name;

  void greet() => print('Hello, $name!');
}

class User with Greeter {
  @override
  String name;
  User(this.name);
}

User('Alice').greet(); // Hello, Alice!

await

await можно использовать только в async-функциях

dart
mixin Walker {
  void walk() => print('walking');
}
mixin Talker {
  void talk() => print('talking');
}

// mix in multiple mixins
class Person extends Object with Walker, Talker {
  String name;
  Person(this.name);
}

var p = Person('Bob');
p.walk(); // walking
p.talk(); // talking

try-catch для async

Асинхронные ошибки отлавливаются через try-catch

dart
mixin Musician on Performer {
  void playNote() => print('playing note');
}

abstract class Performer {
  void perform();
}

class Singer extends Performer with Musician {
  @override
  void perform() => print('singing');
}

Singer().playNote(); // playing note
// Musician can only be mixed into Performer subtypes

Future.wait для параллельности

Выполняет несколько Future параллельно

dart
// 'mixin class' can be both extended and mixed in
mixin class Counter {
  int _count = 0;
  int get count => _count;
  void increment() => _count++;
}

class App extends Counter {}
class Tool with Counter {}

print(App().count); // 0
App().increment();
Tool().increment();
print(App().count); // 0 (separate instance)

async-цикл for

await for обрабатывает Stream

dart
mixin A {
  void hello() => print('A');
}
mixin B {
  void hello() => print('B');
}

class X with A, B {}
class Y with B, A {}

X().hello(); // B (later mixin wins)
Y().hello(); // A (later mixin wins)

// resolution order: class -> last mixin -> ... -> first mixin
11

Stream

Создание Stream

async* создаёт Stream, yield испускает значения

dart
class Stack<T> {
  final List<T> _items = [];

  void push(T item) => _items.add(item);
  T pop() => _items.removeLast();
  bool get isEmpty => _items.isEmpty;
}

var s = Stack<int>();
s.push(1);
s.push(2);
print(s.pop()); // 2

var names = Stack<String>();
names.push('Al');

Подписка на Stream

listen возвращает StreamSubscription

dart
// generic method with its own type parameter
T firstOrDefault<T>(List<T> list, T defaultValue) {
  return list.isEmpty ? defaultValue : list.first;
}

print(firstOrDefault<int>([1, 2, 3], 0)); // 1
print(firstOrDefault([], 'none'));        // none (type inferred)

// type often inferred from arguments

Методы Stream

Stream предоставляет различные удобные методы

dart
class Comparable<T> {
  int compareTo(T other);
}

// constrain T to subtypes of Comparable<T>
T max<T extends Comparable<T>>(T a, T b) {
  return a.compareTo(b) >= 0 ? a : b;
}

// number sum constraint
num sum<T extends num>(List<T> nums) =>
    nums.fold(0, (a, b) => a + b);

print(sum([1, 2.5, 3])); // 6.5

StreamController

Ручное управление потоком данных Stream

dart
List<int> nums = [1, 2, 3];
Map<String, int> scores = {'a': 1, 'b': 2};
Set<double> uniq = {1.1, 2.2, 1.1};

// runtime type checks work (reified generics)
print(nums is List<int>);    // true
print(nums is List<String>); // false
print(scores is Map);        // true

// generic variance
void process(List<num> list) => print(list);
process(nums); // OK: int is a num

Преобразование Stream

Аналогично цепочечным операциям List

dart
// generic function type alias
typedef Transformer<T> = T Function(T input);

int doubler(int x) => x * 2;
String upper(String s) => s.toUpperCase();

Transformer<int> dt = doubler;
Transformer<String> ut = upper;
print(dt(5));  // 10
print(ut('hi')); // HI

// generic class alias
typedef IntList = List<int>;
IntList xs = [1, 2, 3];
12

Future

Создание Future

Future представляет асинхронный результат

dart
var nums = [3, 1, 2];
nums.sort();
print(nums);            // [1, 2, 3]
print(nums.reversed.toList()); // [3, 2, 1]
print(nums.indexOf(2)); // 1
print(nums.contains(3));// true
print(nums.where((n) => n > 1).toList()); // [2, 3]
print(nums.map((n) => n * 2).toList());   // [2, 4, 6]
print(nums.fold(0, (a, b) => a + b));     // 6

Цепочка then

then возвращает новый Future

dart
var a = {1, 2, 3};
var b = {2, 3, 4};
print(a.union(b));        // {1, 2, 3, 4}
print(a.intersection(b)); // {2, 3}
print(a.difference(b));   // {1}

var dedup = [1, 1, 2, 3, 3].toSet();
print(dedup.toList());    // [1, 2, 3]
print(dedup.contains(2)); // true

Future.delayed

Отложенное выполнение

dart
var ages = {'Alice': 30, 'Bob': 25};
ages['Carol'] = 28;
print(ages.keys);    // (Alice, Bob, Carol)
print(ages.values);  // (30, 25, 28)
print(ages.length);  // 3

ages.update('Bob', (v) => v + 1);
print(ages['Bob']);  // 26

ages.remove('Alice');
ages.forEach((k, v) => print('$k=$v'));

var mapped = ages.map((k, v) => MapEntry(k, v + 100));

Future.any

Возвращает результат первого завершившегося Future

dart
var a = [1, 2];
var b = [0, ...a, 3];      // [0, 1, 2, 3]
print(b);

List<int>? maybe;
var c = [0, ...?maybe, 4]; // [0, 4] (null-spread is safe)
print(c);

var m1 = {'a': 1};
var m2 = {'b': 2, ...m1};  // {b: 2, a: 1}
print(m2);

Completer

Ручное завершение Future

dart
var promo = true;
var menu = [
  'home',
  'products',
  if (promo) 'sale',
  'about',
];
print(menu); // [home, products, sale, about]

var nums = [1, 2, 3];
var doubled = [
  for (var n in nums) n * 2,
];
print(doubled); // [2, 4, 6]

// combine: [for (var x in xs) if (x > 0) x]

Higher-order Methods

Lists/Iterables support any, every, firstWhere, reduce, fold, skip, take, expand, and more. fold is powerful—it carries an accumulator of any type. These higher-order methods enable declarative, functional-style data processing without explicit loops.

dart
var nums = [1, 2, 3, 4, 5];
print(nums.any((n) => n > 4));   // true
print(nums.every((n) => n > 0)); // true
print(nums.firstWhere((n) => n > 2)); // 3
print(nums.reduce((a, b) => a + b));  // 15
var byParity = nums.fold(<bool, List<int>>{}, (m, n) {
  m[n.isOdd] = [...?m[n.isOdd], n]; return m;
});
print(byParity); // {true: [1,3,5], false: [2,4]}
13

Коллекции

Операции List

List — упорядоченная коллекция, допускающая дубликаты

dart
Future<String> fetchUser() {
  return Future.delayed(Duration(seconds: 1), () => 'Alice');
}

void main() {
  fetchUser().then((name) {
    print('Got: $name'); // Got: Alice (after 1s)
  });
  print('waiting...');
}

Операции Set

Set — неупорядоченная коллекция уникальных элементов

dart
Future<String> fetchUser() async {
  await Future.delayed(Duration(seconds: 1));
  return 'Alice';
}

Future<void> main() async {
  print('start');
  String name = await fetchUser();
  print('Got: $name');
  print('done');
}

Операции Map

Map — коллекция пар ключ-значение

dart
Future<int> divide(int a, int b) async {
  if (b == 0) throw Exception('divide by zero');
  return a ~/ b;
}

Future<void> main() async {
  try {
    var result = await divide(10, 0);
    print(result);
  } catch (e) {
    print('Error: $e'); // Error: Exception: divide by zero
  } finally {
    print('done');
  }
}

Spread коллекций

... оператор spread

dart
Future<int> compute() async => 42;

compute()
    .then((v) => v * 2)
    .then((v) => print(v))      // 84
    .catchError((e) => print('err: $e'))
    .whenComplete(() => print('cleanup'));

// chaining transforms the result type
Future<String> fetch() async => 'data';
fetch().then((s) => s.length).then(print); // 4

collection-if и collection-for

Специфичные для Dart условные/циклы внутри коллекций

dart
Future<int> task(int n) async {
  await Future.delayed(Duration(milliseconds: n));
  return n;
}

// run in parallel, wait for all
var all = await Future.wait([task(100), task(50), task(200)]);
print(all); // [100, 50, 200]

// resolve with the first to complete
var first = await Future.any([task(100), task(50), task(200)]);
print(first); // 50 (fastest)

Completer

A Completer lets you manually create and complete a Future. Call complete(value) or completeError(error) to finish it. Completers are useful when wrapping callback-based APIs into Futures, or when a Future's completion is triggered by an external event you control.

dart
import 'dart:async';

Completer<String> completer = Completer<String>();

// complete the future from elsewhere
Future<String> get value => completer.future;

completer.complete('resolved!');

void main() async {
  print(await value); // resolved!
}

// useful when bridging callback-based APIs to Futures
14

Строковые методы

Интерполяция строк

$variable или ${expression}

dart
Stream<int> countDown(int from) async* {
  while (from > 0) {
    await Future.delayed(Duration(seconds: 1));
    yield from;
    from--;
  }
}

void main() async {
  await for (var n in countDown(3)) {
    print(n); // 3, 2, 1 (one per second)
  }
}

Распространённые методы

Строки неизменяемы

dart
var sub = countDown(3).listen(
  (n) => print('got $n'),
  onDone: () => print('done'),
  onError: (e) => print('err: $e'),
);

// pause/resume/cancel
sub.pause();
sub.resume();
// sub.cancel(); // stop listening

Stream<int> countDown(int from) async* {
  while (from > 0) yield from--;
}

Подстроки

Индексация начинается с 0

dart
var stream = Stream.fromIterable([1, 2, 3, 4]);

// transform like an Iterable
var evens = stream.where((n) => n.isEven);
var doubled = stream.map((n) => n * 2);

await for (var n in Stream.fromIterable([1,2,3]).map((n) => n * 10)) {
  print(n); // 10, 20, 30
}

print(await stream.first);  // 1
print(await stream.last);   // 4
print(await stream.length); // 4

Замена и разделение

Поддерживает замену по регулярным выражениям

dart
import 'dart:async';

var controller = StreamController<int>();

// add events manually
controller.add(1);
controller.add(2);
controller.addError('oops');
controller.close();

controller.stream.listen(
  (n) => print(n),           // 1, 2
  onError: (e) => print(e),  // oops
  onDone: () => print('done'),
);

// use controller.addError/sink.add for errors

StringBuilder

Используйте StringBuffer для интенсивной конкатенации

dart
// await for consumes a stream like a loop
Future<int> sumStream(Stream<int> s) async {
  var total = 0;
  await for (var n in s) {
    total += n;
  }
  return total;
}

print(await sumStream(Stream.fromIterable([1, 2, 3]))); // 6

// broadcast stream: multiple listeners
var bc = StreamController<int>.broadcast();
bc.stream.listen(print);
bc.stream.listen((n) => print('got $n'));
bc.add(5); // both listeners receive 5
15

Обработка исключений

throw

Можно выбросить любой объект

dart
void checkAge(int age) {
  if (age < 0) {
    throw ArgumentError('age cannot be negative');
  }
  if (age > 150) {
    throw StateError('unrealistic age: $age');
  }
}

// you can throw any non-null object
void fail() => throw 'something went wrong';

try-catch-finally

on ловит конкретные типы исключений

dart
try {
  checkAge(-5);
} on ArgumentError catch (e) {
  print('argument error: $e');
} on StateError catch (e) {
  print('state error: $e');
} catch (e, stackTrace) {
  print('unknown: $e');
  print(stackTrace);
} finally {
  print('always runs');
}

Пользовательские исключения

Реализуйте интерфейс Exception

dart
class InvalidCredentialsException implements Exception {
  final String message;
  InvalidCredentialsException(this.message);

  @override
  String toString() => 'InvalidCredentialsException: $message';
}

void login(String user, String pass) {
  if (user.isEmpty) {
    throw InvalidCredentialsException('username required');
  }
}

try {
  login('', 'x');
} on InvalidCredentialsException catch (e) {
  print(e); // InvalidCredentialsException: username required
}

rethrow

rethrow повторно выбрасывает исключение

dart
Future<void> logErrors(Future<void> Function() action) async {
  try {
    await action();
  } catch (e) {
    print('logging error: $e');
    rethrow; // re-throw the caught exception
  }
}

void main() async {
  try {
    await logErrors(() async => throw Exception('fail'));
  } catch (e) {
    print('handled upstream: $e');
  }
}

Error vs Exception

Exception is for runtime conditions a program can reasonably catch and recover from (e.g., network failure, bad input). Error represents programming bugs (type errors, assertion failures, index out of range) that should be fixed in code, not caught at runtime. Catching Errors is discouraged.

dart
// Exception: recoverable, expected to be caught
class MyException implements Exception {}

// Error: programming bugs, not meant to be caught
class MyError extends Error {
  @override
  String toString() => 'MyError: invalid state';
}

void risky() {
  throw MyError();   // bug: should fix the code
  throw MyException(); // runtime condition: catch it
}

// assert failures, type errors, range errors are Errors
16

Перечисления

Базовый enum

Значения enum имеют name и index

dart
// alias for a function type
typedef IntOperator = int Function(int, int);

int add(int a, int b) => a + b;
int mul(int a, int b) => a * b;

IntOperator op = add;
print(op(2, 3)); // 5
op = mul;
print(op(2, 3)); // 6

// pass as a parameter
void apply(IntOperator f, int a, int b) => print(f(a, b));

Расширенный enum (Dart 3)

Enum могут иметь поля и методы

dart
// generic function type alias
typedef Mapper<T, R> = R Function(T input);

String stringify(int n) => n.toString();
int lenOf(String s) => s.length;

Mapper<int, String> intToStr = stringify;
Mapper<String, int> strToLen = lenOf;

print(intToStr(42));  // '42'
print(strToLen('hi')); // 2

Итерация enum

values возвращает все значения enum

dart
// Dart 2.13+: alias for any type, not just functions
typedef IntList = List<int>;
typedef StringMap<V> = Map<String, V>;

IntList nums = [1, 2, 3];
StringMap<int> scores = {'a': 1};

// alias for a record type (Dart 3)
typedef Point = ({double x, double y});
Point p = (x: 1.0, y: 2.0);
print(p.x); // 1.0

switch для enum

Dart 3 не требует break

dart
typedef Predicate<T> = bool Function(T);

bool isEven(int n) => n.isEven;

List<T> filter<T>(List<T> list, Predicate<T> test) {
  return list.where(test).toList();
}

print(filter([1, 2, 3, 4], isEven)); // [2, 4]
print(filter(['', 'a', ''], (s) => s.isNotEmpty)); // [a]

// typedef makes callback contracts explicit

typedef vs inline Function types

A typedef is just an alias—it's identical to the inline function type at runtime and for type checking. typedef improves readability and centralizes the contract so changes happen in one place. Prefer typedef for any function type used in more than one location.

dart
// these two are equivalent
typedef Handler = void Function(String event);

class EventBus {
  // using typedef
  void on(Handler handler) {}
  // using inline type
  void on2(void Function(String) handler) {}
}

// both accept the same functions
void myHandler(String e) => print(e);
EventBus().on(myHandler);
EventBus().on2(myHandler);
17

Обобщения

Обобщённый класс

T — параметр типа

dart
enum Color { red, green, blue }

var c = Color.red;
print(c);           // Color.red
print(c.name);      // 'red'
print(c.index);     // 0
print(Color.values); // [Color.red, Color.green, Color.blue]
print(Color.green.index); // 1

Обобщённые методы

Методы также могут иметь параметры типа

dart
enum Vehicle {
  car('Car', 4),
  bike('Bike', 2),
  truck('Truck', 6);

  final String label;
  final int wheels;
  const Vehicle(this.label, this.wheels);

  int get axles => wheels ~/ 2;
}

print(Vehicle.car.label);   // Car
print(Vehicle.bike.wheels); // 2
print(Vehicle.truck.axles); // 3

Ограничения обобщений

extends ограничивает параметр типа

dart
enum Status { pending, active, done }

// iterate all values
for (var s in Status.values) {
  print(s.name);
}

// exhaustive switch (no default needed)
String label(Status s) => switch (s) {
  Status.pending => 'Waiting',
  Status.active => 'Running',
  Status.done => 'Finished',
};

print(label(Status.active)); // Running

Обобщённые коллекции

Коллекции широко используют обобщения

dart
enum HttpStatus {
  ok(200),
  notFound(404),
  serverError(500);

  final int code;
  const HttpStatus(this.code);

  bool get isSuccess => code >= 200 && code < 300;
  String get reason => switch (this) {
    ok => 'OK',
    notFound => 'Not Found',
    serverError => 'Internal Server Error',
  };
}

print(HttpStatus.ok.isSuccess);   // true
print(HttpStatus.notFound.reason); // Not Found

Enum Comparison

Each enum value is a singleton—there's exactly one instance per value per program. == compares by identity effectively. index allows ordering by declaration position. Use == for equality; identical() also works since values are canonicalized. Enums make great Map keys and Set elements.

dart
enum Priority { low, medium, high }

var a = Priority.low;
var b = Priority.high;

print(a == b);           // false
print(a == Priority.low);// true
print(a.index < b.index);// true
print(identical(a, Priority.low)); // true

// enums are singletons: only one instance per value
// use == for equality, not identical (though both work)
18

Typedef

Алиас типа функции

Создаёт псевдоним для типа функции

dart
class Animal {
  @override
  String toString() => 'Animal';

  @Deprecated('use newName instead')
  String oldName = 'x';
  String newName = 'x';

  @protected
  void internalMethod() {}

  @visibleForTesting
  String testHook() => 'test';
}

Обобщённый typedef

Поддерживает обобщённые параметры

dart
class Base {
  void greet() {}
  String name = 'base';
}

class Derived extends Base {
  @override
  void greet() => print('hi');

  // @override verifies the parent method exists
  // typo here would be a compile error:
  // @override void greeet() {}
}

// @Deprecated emits a warning at the call site
@Deprecated('use bar()')
void foo() {}
void bar() {}

typedef нового стиля

Dart 2.13+ поддерживает псевдонимы не-функциональных типов

dart
// a custom annotation is just a const constructor class
class Todo {
  final String msg;
  const Todo(this.msg);
}

class Service {
  @Todo('refactor to use cache')
  void fetchData() {}

  @Todo('add tests')
  void process() {}
}

// annotations are accessed via dart:mirrors (VM) or
// code generation (build_runner) in practice

@immutable & @JsonSerializable

@immutable (from package:meta) marks a class whose instances should not change after construction; subclasses and fields should be final. @JsonSerializable (from json_serializable) triggers code generation for JSON conversion via build_runner. Annotations drive many Dart/Flutter ecosystems.

dart
import 'package:meta/meta.dart';
// requires the 'meta' package

@immutable
class User {
  final String name;
  final int age;
  const User(this.name, this.age);
}

// with package:json_annotation / json_serializable
// @JsonSerializable()
// class Product {
//   final String id;
//   Product(this.id);
//   factory Product.fromJson(Map<String, dynamic> j) => ...;
// }

Annotation on Parameters

Annotations can be placed on parameters, library declarations, and typedefs too. Before null safety, @required marked mandatory named params; the modern equivalent is the 'required' keyword. Annotations on parameters are widely used by serialization and DI frameworks.

dart
class Required {
  const Required([this.reason]);
  final String? reason;
}

class Service {
  // annotation on a parameter
  void create({
    @Required('name is mandatory') String? name,
    @protected int? internal,
  }) {
    print(name);
  }
}

// @required is built into Dart (the 'required' keyword
// is preferred in Dart 2.12+ for null safety)
19

Null safety

Nullable-типы

? указывает nullable-тип

dart
// import an entire library
import 'dart:io';
import 'package:http/http.dart';

// import only specific names
import 'dart:math' show Random, pi;

// hide specific names
import 'dart:async' hide Timer;

// prefix to avoid name clashes
import 'package:http/http.dart' as http;
http.get(Uri.parse('https://example.com'));

Null-утверждение

! утверждает не-null, используйте с осторожностью

dart
// library.dart
library my_lib;

// split implementation across files
part 'src/widget_a.dart';
part 'src/widget_b.dart';

// re-export another library's API
export 'src/utils.dart' show formatDate, parseDate;

// users import library.dart and get everything

Null-safe операторы

?. ?? ??= null-safe операции

dart
// names starting with _ are library-private
class _Internal {
  void _helper() {}
}

class Public {
  String _secret = 'hidden';   // private field
  String name = 'visible';     // public field

  String _process() => 'internal';
  String reveal() => _process();
}

// _secret is accessible anywhere in the SAME library/file
// but not from other libraries that import this file

Продвижение типа

Автоматическое продвижение типа после проверки на null

dart
// load a library on demand (web only)
import 'package:heavy_lib/heavy.dart' deferred as heavy;

Future<void> main() async {
  // library is NOT loaded until this call
  await heavy.loadLibrary();
  heavy.SomeClass().doWork();
}

// useful for splitting large web bundles and
// loading rarely-used features only when needed

late и null

late откладывает инициализацию не-null переменных

dart
// explicit library declaration
library my_package.utils;

import 'dart:math';

part 'src/helper.dart';

const double version = 1.0;

// a 'library' name is optional in modern Dart;
// it's mainly used with part/part-of and tooling
// most files omit it and are treated as anonymous libraries

part & part of

part/part-of splits one library across files: the main file declares part 'file.dart'; the part file declares 'part of library;'. Parts share the library's scope including private (_name) members. Prefer separate libraries with export for new code—parts are for tightly-coupled implementations.

dart
// shapes.dart
library shapes;
part 'circle.dart';
part 'square.dart';

class Shape {}

// circle.dart
part of shapes;
class Circle extends Shape {}

// files in the same library share private members
// (_name visible across all parts)
20

Расширения

Методы расширения

Добавление функциональности существующим типам

dart
int a = 42;          // non-nullable: cannot be null
int? b;              // nullable: can be null
print(b);            // null
b = 10;
print(b);            // 10

String name = 'Al';  // non-nullable
String? middle;      // nullable

// non-nullable types are guaranteed non-null
// int x = null;      // ERROR
// print(a.length);   // safe: a is non-null

Использование расширений

Вызов как обычный метод

dart
String? maybeName;
// int len = maybeName.length; // ERROR: maybeName is nullable

maybeName = 'Alice';
int len = maybeName!.length;  // ! asserts non-null
print(len); // 5

// throws if null at runtime:
// String? n; print(n!.length); // NoSuchMethodError/null

Обобщённые расширения

Поддерживает параметры обобщённого типа

dart
String? name;
print(name?.length);     // null (safe access)
print(name?.length ?? 0);// 0 (default if null)

name = 'Alice';
print(name?.length);     // 5

name ??= 'Bob';          // assign only if null
print(name);             // Alice (already set)

List<int>? list;
print(list?.first);      // null
print(list?.first ?? -1);// -1

Type Promotion

Type promotion: after a null check (x != null) or type check (x is String), the compiler narrows the type within that branch—no explicit cast needed. Promotion also happens after a non-null assignment. Local variables promote well; fields may need explicit local copies.

dart
String? name;
if (name != null) {
  // name is promoted to non-nullable String here
  print(name.length); // safe, no ! needed
}

// promoted via is check
Object obj = 'hello';
if (obj is String) {
  print(obj.length); // smart-cast to String
}

// promoted via assignment
int? x;
x = 5;
print(x.abs()); // x is non-null after assignment

late & required

late marks a non-nullable variable that will be initialized after declaration but before first use—deferring initialization. late final initializes once (lazily if given an initializer). required marks a named parameter as mandatory. Together they integrate cleanly with null safety.

dart
class Config {
  // late: non-nullable, initialized later
  late final String value = _load();

  // late without initializer: assign before first use
  late final int computed;
  Config() {
    computed = expensive();
  }

  String _load() => 'loaded';
  int expensive() => 42;
}

// required: mandatory named parameter
void build({required String name}) {}
build(name: 'Al'); // OK
// build(); // ERROR: missing required

late Lazy Initialization

A late field with an initializer is lazy—the initializer runs on first access, not at construction. The result is cached for subsequent accesses. This is great for expensive initialization, circular references, and fields that depend on 'this' being fully constructed. late final makes it a one-time computation.

dart
class Service {
  // lazy: _expensive runs only on first access
  late final int cache = _expensive();

  int _expensive() {
    print('computing...');
    return 42;
  }
}

var s = Service();
print('created');
print(s.cache); // computing... 42
print(s.cache); // 42 (cached, no recompute)

// late fields with initializers are evaluated lazily

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